Fez
Fez is a 2012 indie puzzle-platform game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve puzzles. The objective is to collect cubes and cube fragments to restore order to the universe.
The game was praised for its innovative gameplay, beautiful visuals, and clever puzzles. It was also a commercial success, selling over 1 million copies.
Fez was created by Phil Fish, who was inspired by his love of classic video games such as Super Mario Bros. and The Legend of Zelda. He wanted to create a game that would challenge players’ perceptions of reality and perspective.
The game’s development was long and difficult, but it was ultimately a success. Fez was critically acclaimed and won numerous awards, including the Independent Games Festival’s Seumas McNally Grand Prize.
However, the game’s success also came with some controversy. Fish was known for his outspoken personality and often got into heated arguments with critics and fans. In 2013, he announced that he would be quitting the video game industry altogether, citing the stress and negativity that came with being a public figure.
Despite the controversy, Fez remains a beloved game by many. It is a unique and challenging experience that rewards players with its clever puzzles and beautiful visuals. If you’re a fan of puzzle games or indie games, then you should definitely check out Fez.