Missile Command

1974 arcade game Missile Command was developed and published by Atari, Inc. The game was designed by Larry Kaplan and Ed Logg, who also created the game Asteroids. Missile Command is a single-player game where the player controls a missile defense system to defend cities from incoming enemy missiles. The game is played on a 2D grid, with the player’s missile defense system located at the bottom of the screen. The enemy missiles appear at the top of the screen and travel down the grid. The player must use their missile defense system to shoot down the enemy missiles before they reach the cities. If an enemy missile reaches a city, it will be destroyed. The player loses the game if all of the cities are destroyed.

Missile Command was a commercial success, and it is considered to be one of the most influential arcade games of all time. It was praised for its innovative gameplay and its realistic graphics. Missile Command has been ported to many home consoles and personal computers, and it remains popular today.

Here are some additional details about the game:

  • The game is set in a post-apocalyptic world where the player must defend the last remaining cities from enemy missiles.
  • The player has a limited number of missiles to shoot down the enemy missiles.
  • The enemy missiles become faster and more numerous as the game progresses.
  • The player can earn bonus points for shooting down multiple enemy missiles in a row.
  • The game ends when all of the cities are destroyed or when the player runs out of missiles.

Missile Command is a challenging but rewarding game. It is a classic arcade game that is sure to test your reflexes and strategic skills.

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