Sony has filed a patent for a new technology that uses AI to make games more accessible to the visually impaired. The technology, called the “on-demand accessibility system,” would use modules to verbally describe scenes and provide feedback to the player via the DualSense controller.
The system would work by using the DualSense controller’s haptic feedback and adaptive triggers to provide information about the game world. For example, if the player is walking through a forest, the controller might vibrate to simulate the sound of leaves rustling. The controller could also provide feedback about the player’s surroundings, such as the location of obstacles or enemies.
The system would also use AI to describe scenes in the game. The AI would analyze the game’s visuals and generate a verbal description of what the player is seeing. This description would be played through the controller’s speakers.
The on-demand accessibility system is still in the patent stage, but it has the potential to make gaming more accessible to the visually impaired. The system could allow people who are blind or have low vision to play games that they would not otherwise be able to play.
Here are some other ways that AI is being used to make gaming more accessible to the visually impaired:
- Text-to-speech: This technology converts text into speech, which can be used to read game menus and descriptions.
- Screen readers: These tools can read the text on a screen, which can be helpful for navigating menus and reading text-based games.
- Zooming: This feature allows players to zoom in on the game screen, which can be helpful for seeing small details.
- Colorblind mode: This mode changes the colors in the game to make them easier for people with colorblindness to see.
These are just a few examples of how AI is being used to make gaming more accessible to the visually impaired. As technology continues to develop, we can expect to see even more innovative ways to make gaming accessible to everyone.