Space Travel

Space Travel is an early video game developed by Ken Thompson and Dennis Ritchie in 1969. It was one of the first video games to simulate travel in the Solar System. The player controls a spaceship that can move around a two-dimensional scale model of the Solar System. The ship is affected by the gravitational pull of the planets and moons, and the player must use this to their advantage in order to navigate around the system.

The game has no specific objectives, other than to attempt to land on various planets and moons. The player can also explore the asteroid belt and the Kuiper Belt. There is no scoring system, and the game ends when the ship runs out of fuel or crashes into a planet or moon.

Space Travel was a groundbreaking game for its time. It was one of the first video games to use a realistic representation of the Solar System, and it helped to pave the way for future space simulators. The game was also notable for being developed on the PDP-7 computer, which was one of the first minicomputers.

Space Travel was never released commercially, but it has since been ported to other platforms, including the Unix operating system. The game is still played by some enthusiasts today, and it is considered to be a classic of early video gaming.

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