Warlock 2: The Exiled

Warlock 2: The Exiled is a turn-based strategy game of fantasy warfare developed by 1C:Ino-Co Plus and published by Paradox Interactive. It was released for Microsoft Windows on 10 April 2014. It is the sequel to Warlock: Master of the Arcane.

In Warlock 2: The Exiled, players take control of a powerful Warlock who has been exiled from their home world of Ardania. The player must rebuild their forces, conquer the fractured realms of Ardania, and seek revenge on those who cast them out.

The game features a variety of gameplay mechanics, including:

  • City building: Players must build and manage cities to produce resources and train troops.
  • Unit combat: Players can field a variety of units, each with their own strengths and weaknesses.
  • Magic: Players can cast spells to buff their units, debuff their enemies, or summon creatures to fight for them.
  • Diplomacy: Players can interact with other Warlocks, either through trade, alliances, or war.

Warlock 2: The Exiled received mixed reviews from critics. Some praised the game’s complex gameplay and variety of options, while others criticized its repetitiveness and lack of innovation.

The game has a city limit of 5. This means that players can only have 5 cities at a time. However, players can increase their city limit by researching certain technologies.

There is no official announcement of a Warlock 3 game. However, there is a mod for Warlock 2 called Warlock 2: Eternity that adds a lot of new content to the game, including a new campaign. It is possible that Paradox Interactive may release a Warlock 3 game in the future, but there is no guarantee.

Here are some additional details about Warlock 2: The Exiled:

  • The game is set in a fantasy world called Ardania.
  • There are 5 playable factions in the game: the Necropolis, the Inferno, the Sylvan, the Academy, and the Order.
  • Each faction has its own unique units, spells, and abilities.
  • The game features a single-player campaign and a multiplayer mode.
  • The game was developed using the Unity engine.

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